It can be an intimidating process trying to come up with a way to AU your character from their canon into another universe, which is why the AU Worldbuilding Meme is here to help you! Post a comment here to:
Brainstorm with others about adapting events into the game universe!
Discuss possible impacts of a Pacific Rim setting on your character, and how in-game elements may affect them similarly to in-canon elements.
Look over the AU Handbook and coordinate and discuss the impact of various events on the world over the last seven years.
Help each other flesh out and build past relationships and history for purposes of this game.
Please be respectful within this space, and take the chance to get some excellent brainstorming done together! Please direct AU worldbuilding questions requesting mod response to either the AU Handbook or the P.A.Q./F.A.Q. Thank you!
I see! Yes, with a better understanding, I still feel it'll be fine either way. What would make sense to me would be a military development of an alternative means of handling stress load (such as in the Pons system) or a next generation self-aware AI and human interface to control something like a Jaeger system ultimately that fails, or else was hoping to assist in creating people who end up being Drift Compatible via this exposure. What they got was more than they wanted and basically uncontrolled (however you want to play it), and in an effort to salvage any part of the project, they messed with a memory alteration system and sent Mike along to see if the Drift Compatibility bonus actually worked out... though they also wouldn't know if that was nature vs nurture, mores their pity!
Which is one spin on something like that working, for sure, and is something we'd be willing to work with. Having an insider on the PPDC be keeping an extra close eye on Mike to make sure things are staying on track and he's not a threat or liabillity to the other project (failed as it may be) should work fine, and future story hooks that can tie into these things would be interesting to see!
Would anything along those lines be palatable to you? It doesn't need to be specifically what's said above. That's more a suggestion than a mandate! Knowing that something like this is okay, what would your proposal to adapt his history to this game universe be?
I'm glad I asked. Some stuff like this, it's so much better to be safe than sorry.
For his history, this is what I think I'll go with:
Mike grew up in the sole company of his mother, not knowing his father, and thanks to his mother's austerity, he grew up bullied. Instead of just taking it, though, he started to fight back against the bullies for his own sake and the sake of the other underdogs that were being picked on. His mother never stood up for his behaviour and, instead, sent him to military school. When he shipped off, he told her he'd never see her again.
While Mike was in military school for his behaviour issues, Trespasser hit San Francisco, and he lost track of his childhood sweetheart, Sarah. (This leaves it open if anyone wants to app Sarah later.) He went directly from military school to the Jaeger Academy, and that's where he was tapped by Sarah's father, a computer genius named Charles Graiman, for the AI drift compatibility experiment. It would, after all, make finding pilots so much easier if an AI could take the place of a second pilot.
Unfortunately, the AI had ideas of its own and actually took over Mike's mind, using him as its own weapon to kill the people who had experimented on it. They were able to subdue Mike via tranquilisers and separate him from the AI, which was then decommissioned. Graiman's last act was to push for Mike to be allowed into the jaeger program as he had proven his potential, and offered his own retirement following the incident as incentive for them to let him stay.
The only hitch was that Mike knew what they'd done, and the experiment wasn't exactly something that anyone was supposed to know about. So they used a serum that was known for enhancing susceptibility and implanted a chip under the skin of his arm that would keep the memories at bay, then hid the implantation scar with a PPDC tattoo. As far as Mike knows, he got it after his Academy graduation after a night of drunken revelry before shipping out to Valparaiso.
He'd still have some nightmares based on those memories, but he makes himself write them off as inspired by the attack from watching Trespasser take San Francisco. That's better than the other option.
That's where he would enter the game, probably with an unknown watcher at the Valparaiso dome to make sure those memories stay gone. How's that?
This all sounds like it'll work out fine in the game universe! Downtime between when he's out of the Alaskan Academy and pulled in for Valparaíso can be explained exactly how they explained Raleigh's in the film: by not being explained at all really "yeah we let him wander off and work the highly dangerous wall for five years it's all good!"
Stacker Pentecost was probably the official who signed off on Mike's reintroduction to the program, though to what degree he knows on how far Graiman's experiments went, and to what ends, will likely stay an unknown area until if/when it becomes relevant. Having an unknown watcher in the Shatterdome should be easy enough, so altogether, everything sounds good to me.
For all the training it takes to have a jaeger pilot, it seems like they let 'em wander off easy, doesn't it? But thank you so much. Now to start drafting my app. (:
no subject
Which is one spin on something like that working, for sure, and is something we'd be willing to work with. Having an insider on the PPDC be keeping an extra close eye on Mike to make sure things are staying on track and he's not a threat or liabillity to the other project (failed as it may be) should work fine, and future story hooks that can tie into these things would be interesting to see!
Would anything along those lines be palatable to you? It doesn't need to be specifically what's said above. That's more a suggestion than a mandate! Knowing that something like this is okay, what would your proposal to adapt his history to this game universe be?
no subject
For his history, this is what I think I'll go with:
Mike grew up in the sole company of his mother, not knowing his father, and thanks to his mother's austerity, he grew up bullied. Instead of just taking it, though, he started to fight back against the bullies for his own sake and the sake of the other underdogs that were being picked on. His mother never stood up for his behaviour and, instead, sent him to military school. When he shipped off, he told her he'd never see her again.
While Mike was in military school for his behaviour issues, Trespasser hit San Francisco, and he lost track of his childhood sweetheart, Sarah. (This leaves it open if anyone wants to app Sarah later.) He went directly from military school to the Jaeger Academy, and that's where he was tapped by Sarah's father, a computer genius named Charles Graiman, for the AI drift compatibility experiment. It would, after all, make finding pilots so much easier if an AI could take the place of a second pilot.
Unfortunately, the AI had ideas of its own and actually took over Mike's mind, using him as its own weapon to kill the people who had experimented on it. They were able to subdue Mike via tranquilisers and separate him from the AI, which was then decommissioned. Graiman's last act was to push for Mike to be allowed into the jaeger program as he had proven his potential, and offered his own retirement following the incident as incentive for them to let him stay.
The only hitch was that Mike knew what they'd done, and the experiment wasn't exactly something that anyone was supposed to know about. So they used a serum that was known for enhancing susceptibility and implanted a chip under the skin of his arm that would keep the memories at bay, then hid the implantation scar with a PPDC tattoo. As far as Mike knows, he got it after his Academy graduation after a night of drunken revelry before shipping out to Valparaiso.
He'd still have some nightmares based on those memories, but he makes himself write them off as inspired by the attack from watching Trespasser take San Francisco. That's better than the other option.
That's where he would enter the game, probably with an unknown watcher at the Valparaiso dome to make sure those memories stay gone. How's that?
no subject
Stacker Pentecost was probably the official who signed off on Mike's reintroduction to the program, though to what degree he knows on how far Graiman's experiments went, and to what ends, will likely stay an unknown area until if/when it becomes relevant. Having an unknown watcher in the Shatterdome should be easy enough, so altogether, everything sounds good to me.
no subject